Wario's Temple Trek

Wario's Temple Trek is a platforming computer fangame being created by supercomputer276. Its development and runtime is Game Maker 7. Along with SC, other NintenKingdom 64 members that have contributed to the project include Ice Cherbil (who helped come up with level concepts).

Origins
After playing Wario Land 4, SC looked for Wario fangames at YoYoGames.com (the official Game Maker website), but was disappointed that the one Wario game he found was nothing like a Wario game. This inspired him to go and create a real Wario GM game that closely mimicked Wario Land 4.

Plot and Objective
During a joyride in his airplane, Wario discovers an ancient temple that the glyphs depict is filled with unimaginable wealth. Excited, Wario storms the place. However, many creatures inhabit the temple, and will do everything in their power to make sure Wario doesn't get away with as much loot as he can.

The object of the game is to get to the far end of the branching temple map and defeat the final boss, gathering as much treasure along the way as you can. The temple is split into eight passages; when you defeat the boss at the end of a passage, more passages open up. Reaching the boss requires entering the levels in the passage, which can range from two to four, and finding the pieces of the large jewels. Most of the passages also contains a hidden Keyzer in one of its levels which unlocks an extra stage.

Also, by paying using the treasure gathered in the levels, players can save their game and come back to it later when they reach save gates in the level lobbies.

Entry Passage
The first passage of the game uses only one simple tileset and one music track, both from the Hall of Hieroglypics, the first level of Wario Land 4. When the boss of this passage is defeated, the Emerald and Ruby Passages become available.
 * 1) Into the Temple
 * 2) Bouncy Chamber
 * 3) Boss: Spoiled Rotten

Emerald Passage
The levels of this passage have nature themes. When the boss of this passage is defeated, the Topaz and Sapphire Passages become available.
 * 1) Green Hill
 * 2) Decacomb Hive
 * 3) Treetop Forest
 * 4) Boss: Dr. Eggman
 * 5) Extra: Windsweep Jungle

Ruby Passage
The levels of this passage are themed around fire and lava. When the boss of this passage is defeated, the Garnet and Calcite Passages become available.
 * 1) Magmazon River
 * 2) Infernal Castle
 * 3) Coal Reactor
 * 4) Boss: Bowser
 * 5) Extra: Cauldra Cavern

Topaz Passage
to appear in next demo release

Demo Releases
When SC has finish creating a passage in the game, he releases an demo version of the game. The most recent release is version 1.3, which covers up to the Emerald and Ruby passages.